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ABOUT ME

As a multidisciplinary soundsmith, I’ve spent the past seven years blurring the boundaries between composer and music producer in an ever-evolving entertainment landscape, both writing music and working as a tutor and performing artist.

Blending the clarity of orchestral cinema with bespoke sound design, I constantly seek to craft music that elevates games and visual media, making sound and story feel like two sides of the same coin.

I believe that any great soundtrack begins with the composer truly understanding the developer’s or director’s intention, embracing the shared goal of bringing ideas to sound in a perfect blend. Therefore, I value great communication throughout the process.

I am currently scoring a short film and slowly working on the soundtrack for an unannounced video game project, but I am open to taking on more work. No budget or project is too small; I like to find a compromise that works for everyone.

Don’t hesitate to get in touch, and thank you for being here!


Some of my favorite game and film soundtracks:

— Furi (Game)
— The Witcher 3 (Game)
— Frostpunk (Game)
— Cyberpunk 2077 (Game)

— The Prestige (Film)
— The Sandman (TV Show)
— Succession (TV Show)
— Anything by Ennio Morricone (Film)
— Dune Part Two (Film)